Jamey Dunn.
GAME DESIGNER,
ARTIST/ANIMATOR,
COMPOSER.
Demo Reel
01 PORTFOLIO
MY WORK
02 Software
MY KNOWLEDGE AND EXPERIENCE LEVEL
Unity
75%
Blender
90%
Maya
70%
PHOTOSHOP
95%
Clip Studio
85%
FL Studio
95%
Premiere Pro
80%
03 Experience
2021 and 2022
Senior Dev Lead
Summer 2020 - Spring 2022
Development Team Director
I had the responsibility to manage the GIMMWorks Dev Team, delegate tasks, document projects, coordinate with clients, and participate in development when needed.
GIMM Development Team
Frontend Developer
I worked on the design / art teams for a variety of projects creating assets for many purposes, including 3D Models, 2D Animations and graphics, UI, and music compositions.
Spring 2020
Part Time Artist /
Animator
Artist / Animator
I worked as an Animator and Artist on a few projects to create animated assets for the GIMMWorks development team to get acclimated to the work climate and flow.
FALL 2019
GIMM Peer Mentor
Teacher's Assistant and Mentor
I assisted a Professor of the GIMM Major during lecture time, and acted as a peer mentor during our open labs to answer questions pertaining to art and development.
2018 - 2022
GIMM Student
2018
High School
Graduation
Student
I graduated from Borah High School in 2018 with a 4.2 GPA, an award/scholarship for Art Recognition, and the Presidential Award for Outstanding Academic Achievement.
Bachelor's Degree - GIMM
I received my Bachelor's of Science with a 3.9 GPA at Boise State University in the College of Innovation and Design for the GIMM Major (Games, Interactive Media, and Mobile Technologies).
Contact Me
If you are interested in my work, contact me! Please leave all relevant contact information for my reference.
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